Assasins creed unity pc ubisoft
- #ASSASINS CREED UNITY PC UBISOFT UPDATE#
- #ASSASINS CREED UNITY PC UBISOFT PATCH#
- #ASSASINS CREED UNITY PC UBISOFT FULL#
- #ASSASINS CREED UNITY PC UBISOFT CODE#
#ASSASINS CREED UNITY PC UBISOFT PATCH#
You can check out what was fixed in the second PC and PS4 patch here. While Ubisoft said in a statement to the BBC yesterday, and later confirmed to Polygon, that online games are harder to test before they are live, it still rings a little hollow in the face of the overwhelming number of basic problems with the game.
#ASSASINS CREED UNITY PC UBISOFT FULL#
Assassin’s Creed Unity was put on sale a full 12 hours before the review embargo was lifted, reviews were less than positive, and there’ve. What it isn't is an explanation of how this game was launched so broken. It’s not been a great couple of days for Ubisoft. It's a solid attempt at keeping players informed of the timing for fixes for the game, and even some of the ways to get around the bugs. When you dig into the platforms you get specific issues like Arno getting stuck in hay carts and falling through the ground on PC and PlayStation 4 (both of which have been fixed, according to the post), and Helix Credits not working correctly on the Xbox One.
#ASSASINS CREED UNITY PC UBISOFT CODE#
More importantly, all of them include details on where Ubisoft stands on getting the issues fixed.Īmong the problems listed for all platforms are frame rate issues, graphical and collision issues, matchmaking issues, matchmaking problems, trouble using Ubi-collectible code and Uplay services and problems with the companion app and initiates. The list of more than two dozen bugs and glitches are sorted by platform and some include workarounds. The list includes both problems players are still dealing with and some that have been fixed. AC Victory is rumored to release in late 2015 for the same platforms.Ubisoft player experience manager Xhane compiled a list today of all known issues in Assassin's Creed Unity on all platforms. With future installments in the Assassin's Creed franchise already planned out, there's a lot hanging in the balance for both the series and the studio - we won't know the lasting damage of Unity until Victory launches later this year.Īssassin's Creed: Unity is available now for Xbox One, PlayStation 4 and PC. Guillemot's comments would suggest that Ubisoft are heading in the right direction, but given the platform that he was speaking from, it's important to take what he's saying with a grain of salt. Each series managed to alienate their fanbases with sloppy launches mere weeks apart from one another, and none of them can afford to repeat that mistake this year.
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#ASSASINS CREED UNITY PC UBISOFT UPDATE#
This fall will see three major franchises attempt to atone for the sins of 2014 Assassin's Creed with Victory, Destiny with its first 'Comet' content update and Halo with the much-anticipated Halo 5. "In the case of Unity, we had to redo 100% of the engine," Guillemot explained, adding that since the new engine is now in place it can "help the brands to shine in the future." The proof of that particular pudding will be in the 2015 Assassin's Creed release, which was recently confirmed to be set in Victorian London.Īn accurate depiction of a 18th century Frenchman.
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Its predecessor, Black Flag, was released alongside the new generation of home consoles in 2013 - but that title made use of the same engine that had been implemented in the series from its inception way back in 2007. However, according to Guillemot, the teething troubles that blighted the launch of Assassin's Creed Unity will pay dividends in the future. The remedy for these 'few things' was a 6.7 GB patch released a full month after the game itself hit shelves, which wasn't quite enough to placate many fans of the series. Now, Ubisoft CEO Yves Guillemot has admitted that things didn't go to plan with the game's release - although, as the man at the top of the ladder, he's been as tactful as you might expect with regards to the sticky situation.ĭuring a Q&A session following a Ubisoft earnings call with investors earlier today, Guillemot noted that 'a few things were not perfect when the game was launched'. It's no secret that last year's launch of Assassin's Creed: Unity was something of a botched job, marred by a host of glitches and bugs.